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• Unlimited render resolution
• Simple turntable animation
• Automatic compilation of animation to .avi
• Accurate, easy to use mapping
• Simple multi-layer decal/label placement
• Multiple lights to enhance HDR lighting
• Object, part, camera, light, texture animation
• Super fast preview animation
• Import/Export HyperShot .bip files
• Film quality output
move tutorials move blog move customers

What is it
Move is a subset of Bunkspeed's premiere automotive product Drive. In fact it's exactly the same except we've removed some key features that we created just for the automotive world. Move has all you need to make things move. It's easy to animate your project with serious moves and dynamic cameras, then render fast, with film quality results. A broad import pipeline including automated tessallation of nurbs models allow you to bring any 3D ideas to reality. The beautifully designed interface can be mastered in under two hours. If you can imagine it, it can be visualized in minutes. See the kind of things that can be done here in this recent SuperBowl spot and website. You can see more examples on our blog here.

Who is it for
It is for all designers, modelers and creatives who want to make things move and come to life to tell a story, to sell a product, communicate an idea or share a vision. It can be for presentation, pre-visualization or final film quality output with the famous Shot offline renderer.

Move is a balance of professional power with consumer ease of use.

What it isn’t
Move is not like any of the typical animation, and rendering softwares. It doesn’t have thousands of tweakable sliders, an infinite array of settings to get your task done.

Move doesn’t take months to learn or years to master. Within a couple of hours, you’ll be amazed at the results that can be achieved, with short video tutorials.

 

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